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Fly Guy

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Fly Guy
Flyguy
Skillpoints
New

500 sp

Base Value

100 sp

Weapons
Weapon type(s)

Leash, kick, slide, Head Hunter

Ammo

Regular (Charged for Head Hunter)

Enemies
Enemy type(s)

Infantry class; Skulls, Creeps

Number of enemies

One

The Fly Guy skillshot can be achieved by leashing, kicking, or sliding an enemy into a group of blue Electroflies present in the area. Timing is key when performing the skillshot as the moving flies are relatively hard to get lined up with the victim. A fly must be hit directly by the enemy for it to work.

It is also possible to do this with the Head Hunter's Charge Shot if you quickly guide the enemy into the swarm before he detonates. This will award both the Fly Guy and Early Retirement skillshots.

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